As Doom 4, the diversion's creation was declared as starting route in 2008 after bits of gossip about the following amusement in the arrangement began gliding around late in 2007. The first thought for the diversion was to occur on earth and to have gameplay styled after Doom II: Hell on Earth as opposed to the loathsomeness style of the first amusement. In April 2009, id Software CEO Todd Hollenshead said Doom 4 was "somewhere down being developed". The executive was inquired as to whether Doom 4 would be "a spin-off? A reboot? A prequel?", his reaction was: "It's not a continuation of Doom 3, but rather it's not a reboot either. Fate 3 was kind of a reboot. It's a tad bit not quite the same as those." While the organization kept on discussing it's arrangements for the diversion at traditions like Quakecon there were additionally a lot of reports that the title was "being developed damnation." 

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